Ice Mirror
Spell Normal

Ice Mirror

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Target 1 Level 3 or lower WATER monster you control; Special Summon 1 monster with the same name from your Deck, but you cannot Special Summon from the Extra Deck while you control that face-up Special Summoned monster.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 8, 2026
51± 8/ 100
Power Score
Intrinsic 52
Deck 54

Ice Mirror — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 54 · Meta: provisional
  • Primary role: Starter / Combo enabler

Why it scores here

Ice Mirror converts one WATER Level 3-or-lower monster already on the field into a same-name copy from the Deck, a card-neutral 1-for-1 body gain that depends on having a qualifying target. It is live in 30 sampled decks across 17 archetypes, which confirms it is a practical generic staple rather than a niche pick, but the deck count does not raise its score (guardrail 3). The Extra Deck Special Summon lock while the copy is face-up is a real cost, and the card has no interaction, no combo-board evidence and no measured starter/payoff role, so the score stays in the low-to-mid 50s.

Axis scores

Axis Score Evidence
Accessibility 60 Live in 30 of 30 sampled decks (1.3 copies avg, 90% in gameplay type 7) and needs only a WATER Level 3-or-lower target on the field, which is a restriction but not a rare one (observed; text-based target constraint is verified).
Combo & Conversion 45 Turns one qualifying monster into a same-name body from the Deck, so it adds a single body without a demonstrated multi-card board; combo examples are absent (inferred from card text; no combo observations).
Resource Economy 55 Spell is spent and the target stays on the field while a same-name monster is added from the Deck, so it is roughly even card advantage (verified from text; no netCardAdvantage data).
Effect & Interaction 10 No negation, removal or hand-trap reach; the card only summons (verified from text).
Material Utility 40 The summoned copy is a same-name monster, so its material value depends entirely on the archetype or name it carries; no as_material observations exist (inferred).
Resilience & Flexibility 40 A Normal Spell can be answered by spell-negating interaction such as Ash Blossom & Joyous Spring, which appears as a top partner in 18 of 30 decks, and the target requirement narrows which boards it works on (observed partner frequency; inferred risk).
Deck-Building Efficiency 60 Low copy count (1.3 avg, max 3) and a single restriction on the target and Extra Deck summons make it cheap to run without garnet-heavy requirements (observed copies; inferred restriction cost).

Calculation

Weight profile: Starter / Combo enabler, single role, no secondary blend. Intrinsic ≈ 52, Deck ≈ 54, Meta = provisional. Modifiers: Self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic WATER-target engine that works across 17 sampled archetypes
  • Card-neutral body gain from the Deck with a low copy requirement
  • Frequently paired with high-consistency staples such as Called by the Grave, Maxx "C" and Ash Blossom (observed partners)

Weaknesses

  • Requires a qualifying WATER Level 3-or-lower monster already on the field
  • No interaction, so it cannot stop the opponent
  • Extra Deck summon lock while the copy is face-up
  • No combo-board evidence to show how far it converts from a realistic start

Counters / choke points

  • Spell-negation such as Ash Blossom & Joyous Spring
  • Removal or bounce of the qualifying WATER target before resolution

Best use

Starter / body-from-Deck. Decks: Generic WATER-target lines across the sampled archetypes, e.g. Maliss, Frog, Tachyon and Dogmatika.

Evidence & gaps

  • Verified: Card text: targets a Level 3 or lower WATER monster you control and Special Summons a same-name monster from the Deck; Extra Deck Special Summon restriction while the copy is face-up; Formats: TCG, OCG, MasterDuel, DuelLinks
  • Observed: Present in 30 of 30 sampled decks, 1.3 copies average, max 3; 17 distinct archetypes; top partners appear in 18 to 19 of 30 decks
  • Inferred: Spell-negation is a practical answer to the activation; Material value of the copy depends on its name and archetype
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion % is inferred from the deck sample only











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